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Manga maker comipo mods
Manga maker comipo mods





manga maker comipo mods

  • Change the portion to have a shadow to a different material of a slightly darker color.
  • Apply texture to an object, and draw a shadow by making the color dark.
  • To apply shadows, use the following method. For this reason, surface asperity may not be visible when viewed from the front.
  • The current version does not display shadows from 3D light.
  • In other words, use eight textures or fewer for eight materials, and for smaller items, use one texture for one material.
  • Apply texture to materials as much as possible, and express colors with the texture itself rather than with material color.
  • In Importing, images of 256 x 256 dots or smaller are automatically converted to uncompressed RGBA larger images are automatically converted to DXT 1/3/5 format.
  • The image formats that can be used in textures are: BMP, DDS, JPEG, PNG, and TGA.
  • Be sure to check the display on ComiPo! before using.
  • Texture with an alpha channel are rendered to be displayed with the proper transparency as much as possible, but the expected results may not be achieved.
  • Data with an invisible attribute is not imported.
  • manga maker comipo mods

    The material color settings for texture are ignored.All material colors are converted to the animation color tone.* Although you can import without using automatic adjusting, the display may be inaccurate because of the model data scale. Because it is automatically adjusted when importing, there are no prescriptions for model data scale.There are no restrictions for file names or material names.Even if not using a power of two, please use a multiple of four. The texture size should be set to a power of two, such as 64, 128, 256, 512, or 1024, if possible, but it may also be set to a non-power of two.One quadrilateral polygon is calculated as two triangles. The number of surfaces is the number of surfaces for triangular polygons.Data interpolation (curved surface control, mirroring, rotating body) is not used.Total texture file size: 32 MB or smaller (20MB or fewer recommended).Texture file size: 20 MB or smaller (16MB or fewer recommended).Texture size: 2048 x 2048 dots or smaller.of textures: 64 or fewer (40 or fewer recommended) of materials: 128 or fewer (64 or fewer recommended) of surfaces: 120,000 surfaces or fewer (60,000 or fewer recommended) of vertices: 120,000 vertices or fewer (600,000 or fewer recommended) File size: 16 MB or smaller (8MB or fewer recommended).The MQO and OBJ files that can be imported to ComiPo! must meet the following conditions.

    Manga maker comipo mods update#

    If you are using an earlier version, be sure to update to the most recent version using "ComiPo! Update". The information on this page is based on ComiPo! version 2.50.01. The "Importing User 3D Data""feature of ComiPo! supports "Metasequoia MQO Files", "Wavefront OBJ Files" and "MikuMikuDance PMD Files".







    Manga maker comipo mods