


The material color settings for texture are ignored.All material colors are converted to the animation color tone.* Although you can import without using automatic adjusting, the display may be inaccurate because of the model data scale. Because it is automatically adjusted when importing, there are no prescriptions for model data scale.There are no restrictions for file names or material names.Even if not using a power of two, please use a multiple of four. The texture size should be set to a power of two, such as 64, 128, 256, 512, or 1024, if possible, but it may also be set to a non-power of two.One quadrilateral polygon is calculated as two triangles. The number of surfaces is the number of surfaces for triangular polygons.Data interpolation (curved surface control, mirroring, rotating body) is not used.Total texture file size: 32 MB or smaller (20MB or fewer recommended).Texture file size: 20 MB or smaller (16MB or fewer recommended).Texture size: 2048 x 2048 dots or smaller.of textures: 64 or fewer (40 or fewer recommended) of materials: 128 or fewer (64 or fewer recommended) of surfaces: 120,000 surfaces or fewer (60,000 or fewer recommended) of vertices: 120,000 vertices or fewer (600,000 or fewer recommended) File size: 16 MB or smaller (8MB or fewer recommended).The MQO and OBJ files that can be imported to ComiPo! must meet the following conditions.
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If you are using an earlier version, be sure to update to the most recent version using "ComiPo! Update". The information on this page is based on ComiPo! version 2.50.01. The "Importing User 3D Data""feature of ComiPo! supports "Metasequoia MQO Files", "Wavefront OBJ Files" and "MikuMikuDance PMD Files".
